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Month: November 2011

New Planet Wars 1.2 update, MegaCity on Xbox close!

New Planet Wars 1.2 update, MegaCity on Xbox close!

Hello folks,

Just posting an update of what I’ve been working on for the last month.

Planet Wars has been in need of a patch since release really. The good news is that it’s done and should be with you shortly. The freeze bug is fixed, dual sticks have been added for better controls and numerous other bugs have been sorted. Expect it version 1.2 to appear on itunes in a few days.

The XNA (xbox) version of MegaCity is also coming along pretty well. I’m participating in the beta version of clickteam’s XNA exporter, and the bugs I’ve run into so far have been sorted already or should be sorted soon. I’m hoping to get a release on the Xbox indie marketplace before Christmas with a bit of luck.

Wiki Quiz + Released! Free version on the way…

Wiki Quiz + Released! Free version on the way…

Another release! My site project WikiQuiz has been released, and is available on the app store.

It’s just a simple quiz app that links you to a wikipedia article about the question after you’ve answered it. It was designed as a productive time-waster. If you want something on your phone which lets your learn stuff then it’s probably something you would be interested in! There’s also a free version on the way with a lot less questions if you just want to check it out before spending the massive price tag of $0.99 for the full version.

I’m also working on some Planet Wars bugs before I start publicizing it too much. Expect some updates soon.

Planet Wars Released! (Kinda)

Planet Wars Released! (Kinda)

My latest game for iPhone, Planet Wars, has been released!

Check it out here: http://itunes.apple.com/us/app/planet-wars/id475143526?ls=1&mt=8

I’m having some problems with the GameCenter leaderboards at the moment, I’m hoping to have this fixed in a update asap.

EDIT: The link seems to be not working, apple say to allow 24 hours after release for it to cache properly, so I’m going to wait a bit and see what happens. Hopefully the gamecenter thing will sort itself out too…

XNA Development

XNA Development

I’m installing the XNA development tools and clickteam’s XNA beta as I type, in the hope to port MegaCity to Xbox. Exciting stuff. I have no idea if I currently will be able to, or how long it will take to learn about the XNA development process and get a stable build of the game to release onto the indie game market place- let’s hope not too long!

I’ve also updated sections for my upcoming iOS projects- Planet Wars and Wiki Quiz. Both are awaiting review by apple for the iTunes app store, and both are iPhone only this time (sorry ipaders- maybe I’ll release ipad versions if they prove popular). Planet Wars should come first, assuming it passes quality control. I’ll release free versions of both too, but expect them a week or more after initial releases. Both will be priced at tier 1 ($0.99). I’ll be keeping you updated.