Ok, So I’ve just submitted the original MegaCity for review on the xbox community marketplace. It’s all working after an extensive playtest yesterday. I’ll post when it’s available on the marketplace- exciting stuff.
I’m thinking about future development. I want to expand onto more platforms. Android is an obvious target, but it also seems silly for the games to not be playable on PC/Mac so flash is also a possibility.
Also: PlanetWars HD is certainly in my head right now. And expanded version for xbox and later PC with co-op multiplayer? We’ll see…
So recently I’ve started work on a sequel to MegaCity. I’ve got some new ideas for the game, something that will be familiar to existing players while expanding the concept. I’m still very much in the early stages of development, but hoping to get a lot of graphics done over Christmas. Aiming for release on several platforms; iOS, Xbox, Android and hopefully even Steam if I can get this project up to the professional standard I envision.
I’ll post more details a little further along the line. But I’m hoping to include multiplayer and a much larger range of buildings.
Original MegaCity should be hitting Xbox soon with a bit of luck. There’s not much more to do. After that Android is next, and also possibly a flash version.