Factsheet
Developer:
ColePowered Games
Based in Bristol, UK
Release date:
23rd September 2015 (PC), 28th September 2016 (iOS, Android)
Platforms:
iOS: App Store
Android: Google Play
PC/Mac: Steam
PC/Mac: Itch.io
PC/Mac: Other Storefronts
Website:
concretejunglegame.com
Regular Price:
iOS: USD | 4.99 |
Android: USD | 4.99 |
PC: USD | 14.99 |
PC: GBP | 9.99 |
Description
A follow up to the puzzle hit Megacity! Concrete Jungle is a new take on the city building genre that swaps micro-management for a more strategic and puzzle-orientated style of city planning. You have a deck of selected cards which you can use to place buildings. Each building will affect it's surroundings in different ways. The aim of the game is to clear city blocks by gathering the required number of points from your residents, giving more room to build. As the city grows, bigger and better new buildings can be added to your deck! As you get opportunities to hone and refine your deck, residents will demand more from you. You'll find yourself inadvertently creating zoning puzzles- playing against your own past planning decisions. Alternatively engage in competitive city planning against challenging AI or local players. Take it in turns to place buildings in the same city and battle over the affection of your citizens!
History
It started off years ago as a sequel to indie game 'MegaCity' from 2011. Although still a successor to that game, it's come far enough to earn a shiny new name.
Features
- Over 230 cards available and no micro-transactions!
- 8 Playable characters each with their own skill trees, unique cards and play style.
- Hilarious fully voice-acted story mode.
- Competitive city planning featuring challenging AI in versus mode.
- Local competitive/co-op multiplayer for up to 4 players or AI.
- Gorgeous vibrant, detailed isometric graphics and weather effects.
- Rich and atmospheric soundtrack featuring Xerxes, D.P. Kaufman, Mokhov.
- Achievements and leaderboards.
Videos
Launch Trailer YouTube
Teaser Trailer YouTube
Images
Logo & Icon
Selected Articles
- "Intriguing and beautiful to look at."
- Keith Stuart, Jordan Erica Webber, The Guardian - "Clean lines, bustling streets, each block a little ant farm to peer into and lose myself within."
- Graham Smith, Rock Paper Shotgun - "How did nobody think of this until now?"
- Luke Plunkett, Kotaku
Request Press Copy
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Additional Links
@colejefferies
Follow Cole on Twitter twitter.com.
BAFTA announces ‘Inside Games Arcade’ Selection
Concrete Jungle was part of the EGX Rezzed BAFTA inside games selection. connecteddigitalworld.com.
Kickstarter
The Kickstarter Page (November 2014) kickstarter.com.
About ColePowered Games
Boilerplate
A one-man-band indie developer. I've been making games since 2011. My first game 'MegaCity' was a critical success so I decided to keep at it. Several years later and with a few projects under my belt I set up a Kickstarter for the ambitious sequel to MegaCity. That game, 'Concrete Jungle' is probably why you're here...
More information
More information on ColePowered Games, our logo & relevant media are available here.
Concrete Jungle Credits
Cole Jefferies
Game designer and developer, ColePowered Games
Karl James Mountford
Character Art, Freelancer
UI and Building Art
Cole Jefferies, ColePowered Games
John Johnston
Additional Building Art, Freelancer
Brian Byrne
Additional Building Art, Freelancer
Angela Mayans
Voice Artist, Freelancer
Ben Britton
Voice Artist, Freelancer
Ruth Rosen
Voice Artist, Freelancer
Ed Bretten
Voice Artist, Freelancer
Kyle Chapple
Voice Artist, Freelancer
John Mondelli
Voice Artist, Freelancer
Barbara Hawkins
Voice Artist, Freelancer
Saad Akhter Ali
Original Sound Track, Freelancer
Xerxes
Licensed Sound Track
D.P. Kaufman
Licensed Sound Track
Mokhov
Licensed Sound Track
Clickteam Fusion 2.5
The game engine being used, www.clickteam.com
Licensing
All content on this page (besides videos) has been released under the CC-BY-SA 4.0 license https://creativecommons.org/licenses/by-sa/4.0/
Contact
Cole Jefferies
cole@colepowered.com
Twitter
twitter.com/colejefferies
Facebook
facebook.com/colepowered
presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks