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The Game development adventures of Cole Jefferies.

The Concrete Jungle Weekly Chronicle – May 31st

The Concrete Jungle Weekly Chronicle – May 31st

May 31, 2015 colej Comments 2 comments

Hello folks!

A good week for progress this week. First off, the mac beta is live and you can download it along side the PC beta version on humble bundle. If you assigned Concrete Jungle to your humble account you can access the download page through there, if not then you can use the key resender.

Secondly, I’ve done a tonne of character and buildings work this week. The next character to be revealed is ‘Yves Laurent’:

Yves

Yves is a french programmer and conservation enthusiast. What he lacks in fashion sense he makes up for in intelligence! His main strategies involve maintaining a small collection of powerful cards while keeping his column target low. He can achieve this through his variety of character skills which involve cloning cards and sorting his deck. He can also gain the ability to ‘decline’ 1 card from the card shop every time the 4 choices are drawn in exchange for another, which is super useful.

He also has access to a load of science and conservation focused buildings. You’ve already seen one of his top-tier buildings, the Launch Pad, many updates ago. But here are some of the others:

The laboratory
The Laboratory
0_0
The Radio Telescope
The Recycling Site.
The Recycling Site.
My personal favourite- the Fusion Power plant. Probably because it most resembles a building from Command & Conquer/Red Alert!
My personal favourite- the Fusion Power plant. Probably because it most resembles a building from Command & Conquer/Red Alert!

In terms of building count, at time of writing there are 165 cards total in-game, and 141 of those are buildings. My target for the full release is 150 buildings with subsequent updates taking that total to 200. I’ve still got characters to add and yet more buildings to include, so you can safety expect the number of buildings in the full release to be somewhere between 150 and 200 with the later (free) update to bring that to at least 200. That’s not including different graphical variations of the same building or cards that aren’t buildings!

Those of you playing the beta can play around with a decent chunk of the game’s buildings, but once I have them all in place I can start to balance properly through play testing.

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2 thoughts on “The Concrete Jungle Weekly Chronicle – May 31st”

  1. Avatar Ryan Sumo says:
    June 8, 2015 at 2:38 pm

    This is looking fantastic. I totally saw the C&C callback with the powerplant. How does one get in on the beta?

    Reply
    1. colej colej says:
      June 26, 2015 at 10:16 am

      The Beta is currently backers only I’m afraid, the only reason being is that I decided against early access when I launched the kickstarter and I want to stick to my guns and not go back on it. The full release will be coming within the next few months now, so not too long a wait I promise!

      Reply

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Indie Games developer, currently working on detective simulator game ‘Shadows of Doubt’. I also made Concrete Jungle.

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