Hi all, I’ve recorded a new video update! This one talks about the interface changes I’ve been working on recently, and how they are effectively a detective’s toolkit that allows the player to manage their case.
One thought on “Shadows of Doubt DevBlog #19: Designing a Detective Toolkit”
One thought on “Shadows of Doubt DevBlog #19: Designing a Detective Toolkit”
OK, that update had me giggling by the end.