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Shadows of Doubt DevBlog 36: A Roadmap Update

Hello detectives! Welcome to the latest instalment of the dev blog. I’m writing an update today to talk about progress and what you can expect from the project in the near future. It’s continued to be really busy; I’m really pleased with the number of bugs we’ve been able to fix since the initial launch …

Jun 30, 2023 Shadows of Doubt
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Shadows of Doubt DevBlog 35: Post-Launch Progress

Hello detectives! Wow, what a crazy few weeks! The early access release has gone a lot better than I think any one of us was expecting, which is of course fantastic news. I’ve loved seeing the reactions to the game but mostly I’ve been working really hard to get the bigger fixes in place for …

May 15, 2023 Development Blog
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A 48 Hour Thankyou!

An incredible 48 hours – thank you, detectives! Hi detectives, Cole here from ColePowered Games. I just wanted to say a huge thank you to everyone who has already jumped into the game and made Shadows of Doubt a success. The game is off to an incredible start with more players in the first 48 …

Apr 26, 2023 General Announcements
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Shadows of Doubt DevBlog 34: Shadows of Doubt Launches on Early Access!

Happy launch day detectives!! It’s really fantastic to see all the enthusiasm around the project (and it’s been there since I’ve started sharing stuff about it) so I really can’t thank everyone enough for the support. Without it, I don’t think this project would have been possible. It’s difficult to really know what to say …

Apr 24, 2023 Development Blog
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Shadows of Doubt DevBlog 33: Launch Hype and What to Expect

Hello detectives! There’s just under a week left to go until we launch on Steam Early Access on April 24th! Things on the dev side have been what you would probably expect; hunting down as many bugs as possible before we press the big green button on our first publicly available version of the full …

Apr 18, 2023 Development Blog
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Shadows of Doubt DevBlog 32: Release Date Announce and Early Access Thinking

Hello everyone! Thank you to all of you who played the demo over the course of Steam NextFest. It was a massive success, with more people playing, wishlisting, and joining the community than we could have ever hoped for. As you may have expected we received a tonne of feedback, and we’ve been processing it …

Mar 27, 2023 Development Blog
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Shadows of Doubt DevBlog 31: An October Update

Hello folks, it’s been a while so for this update I thought I’d keep it simple this time and just write a general update for how things are progressing with the game, and also use this as an opportunity to talk about random bits and bobs of the game that don’t really fit into any …

Oct 14, 2022 Development Blog
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Shadows of Doubt DevBlog 30: The Top Shadows of Doubt Development Challenges Part I

Hello everyone! Welcome to a fresh new edition of the Shadows of Doubt dev blog. This month I’ve put together a list of some of the most challenging aspects of creating the project so far. I should probably note this doesn’t include challenges for writing, voxel modelling or audio work, ie the stuff I largely …

Mar 04, 2022 Development Blog
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Shadows of Doubt DevBlog 29: 2021 Wrap-Up

Hi everybody! It’s time for a 2021 retrospective, where I’m going to wrap up all the fantastic progress we’ve made on the game in 2021… Where were we this time last year? Looking back in my source control commits reveals that I had just finished a revamp of the way the citizens were put together. …

Dec 17, 2021 Development Blog
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Shadows of Doubt DevBlog 28: Building the World Through Writing

Hi everybody, time for another dev update from us! Continuing the theme of hearing from the rest of the team, we’re learning about the process behind some of the writing in the game from our talented writer Stark Holborn. Without further ado… One of the best parts of working on Shadows is the world-building. Luckily, …

Oct 01, 2021 Development Blog
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