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Learn something, stupid: Quizzical! Released on iTunes!

A free quiz game that I’ve been working on for literally days has been released on iTunes. It’s actually a nice little quiz app, with 1800 questions split over 10 categories. Also features the slickest UI you’ve ever touched.

Jul 18, 2012 Uncategorized
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Planet Wars 1.32 Update & is now FREE!

I think I have some kind of condition where I can’t stop updating Planet Wars. But most importantly, the game is now completely free to play on iOS, so if you haven’t got it already, what are you waiting for? Here is the change log for the new version: – Added 7 more achievements.  – …

Jul 10, 2012 Uncategorized
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Hotfix for Planet Wars on the way!

It’s come to my attention there is a stupid bug in the Planet Wars survival mode that causes the game to quit after a few seconds. I thought I’d fixed this but it appear that I submitted the wrong binary for distribution :/ What an idiot. The fix in coming, it’s already been submitted to …

Jun 18, 2012 Uncategorized
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Update! Planet Wars 1.3 for iOS

Planet Wars 1.3 has landed on iOS. It’s not so much a patch, more like a complete overhaul that improves almost everything in the game! http://itunes.apple.com/us/app/planet-wars/id475143526?ls=1&mt=8 Below are just some of the update details: Increased resolution; game is more iPad & Retina friendly. Controls (virtual sticks & in-game buttons) are more responsive. Added Reload button. …

Jun 11, 2012 Uncategorized
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Development Update 27th April 2012

This weeks been a busy one. A huge Planet Wars update is in the works, and is also coming  to flash once I reach a sponsorship deal. Check out the new trailer: I’ve made lots of improvements since 1.2, and they should be hitting iOS within the next few weeks.  It’s a completely revamped game …

Apr 27, 2012 Uncategorized
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Development Update 20th April 2012

Hello! More graphics for Sleigher this week! Also, an update for Planet Wars will be coming soon, along with the flash version. This adds some optimizations among other small tweaks and the like. I’ve tried to improve the game based on feedback from you. The resolution is still sucky on iOS I’m afraid- upping it …

Apr 20, 2012 Uncategorized
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Weekly Development Update: 11th April 2012

This week I’ve mostly been eating too much chocolate, but also working on Sleigher the husky sled game. Mostly in the graphics department. Here’s some boats:   It’s going well. Pouring detail into the various objects you can smash through I think is the key to it’s success, as it makes it fun to play. …

Apr 11, 2012 Uncategorized
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MegaCity Released on Xbox Live Indie Games!

Hello! My game MegaCity has just hit the Xbox live Indie marketplace! I’m pleased to announce it plays really well on 360, so I’m going to be linking to it like crazy from now on. Really, you should try it out, it’s only 80 points. Go on, I’ll be here. Waiting. In other news this week, …

Apr 02, 2012 Uncategorized
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Weekly Update 26th March 2012

Not much of a weekly update atm sorry, but this will have to suffice! What’s been in the works this week? I’ve been busy porting Planet Wars to Xbox. It’s going pretty well, and it should be entering its first playtest soon! The xbox version is the best so far, its core gameplay does seem …

Mar 26, 2012 Uncategorized
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Weekly Update 13th March 2012

So it’s about time I updated here, it’s been two weeks. First off, XBLIG MegaCity is still not out! I’ve run into some more bugs to fix, horray! It’s practically there but I’ll save promising release dates this week as they only seem to come and go. I also can’t afford to buy & eat …

Mar 13, 2012 Uncategorized
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