Archives

Archives

I’m Alive!

Hi folks! Wow an update! Yes– I’ve failed miserably at writing an update every week this year. I’ve managed, what? About 3?! Well writing about what I’m doing remains a weak point, but at least I’ve been doing some work! I’m pleased to say I’ve joined a great community of game developers at Bristol Games Hub. I’m finding it a great experience so far. Previously I was working from home, which was fine but full of distractions. Having a proper…

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Concrete Jungle 1.1.8

Hello everybody! This update has been a long time coming, but it’s finally here! I’m currently prepping the mac version for release on Steam next week, along with some long-lingering bug fixes. The mac version on Steam contains both a native version and a wine version- it’ll ask you which one you want to play on launch. The Wine version has been available for a while on storefronts like itch.io, but I’ve been waiting for a functional native version to…

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Game Ideas That Were Almost My Next Project (And Why They Weren’t)

So, with my next project on the horizon I thought I’d dive into some of my previous ideas and talk a bit about why they weren’t chosen to be my next project. My actual next project remains under wraps for now, so this is a bit of a tease- but rest assured I think I’ve chosen correctly! I feel the need for a big disclaimer: None of the screenshots below are from my projects, they’re from various games that inspire me….

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2017

Hello folks, thought I’d write a post meeting the new year head on. I’ve decided I need to make some changes to the way I do things in order to grow what I’ve started. So here’s a sort of ‘2017 and beyond’ manifesto for ColePowered: Be more active within the gamedev community. I’m pretty awful when it comes to twitter, facebook or even just writing on here and it’s something that needs to improve. Even if nobody reads it, writing…

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Concrete Jungle Out Now on iOS & Android

It’s been a whole year, but I’m pleased to announce Concrete Jungle is now available for both iOS and Android! The price is $4.99. It’s especially great on tablet- and it’s nice to see the game on the platforms of it’s predecessor.

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Concrete Jungle on Humble Bundle!

Now is a great time to get Concrete Jungle as it’s part of this month’s Humble Bundle! For $15 or more you’ll not only get a copy of the game but a copy of the software I used to make it and a heap of other awesome games. Check it out over at humblebundle.com.

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War of the Nine Realms

Hi guys, Just a quick post to announce friends at Wotan games have launched a kickstarted for their latest tabletop game ‘War of the Nine Realms‘. If you like war games, be sure to check it out!  

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Concrete Jungle Released TODAY (8PM GMT / 12PM PDT)

Well here we are guys! Concrete Jungle will be released in just a matter of hours. I’ve been busier than even prepping for this, it’s been a long, long time coming and a huge amount of work. But the game is ready! All backers should have their keys by now, please get in touch if there are any problems. The relevant backers will have houses and buildings named after them according to their submitted info. If you think your name…

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It’s Getting Closer…

It’s getting closer! If you’ve not heard, Concrete Jungle is heading to Steam and Itch.io on September 23rd! Just a quick update to say that the distribution of game keys to backers will start tomorrow. All backers will have their keys by release- they will arrive via kickstarter message or email if you are a non-kickstarter backer. If you’re a member of the press, a youtube game reviewer or streamer with an active channel- you may be eligible for a review copy….

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RELEASE DATE ANNOUNCED!

September 23rd! Concrete Jungle will be releasing for PC via Steam and Itch.io on Wednesday September 23rd! It’s been a long time coming, but finally the project is approaching completion. You’ll be able to play in a few weeks. Hooray! The native mac version is still in the works, but should you want to play on mac on release, the itch.io download will also feature a wineskinned version you can run on mac. If you have a halfway modern mac it…

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The Concrete Jungle Monthly Chronicle – August

Hello everybody! While I’ve been quiet with the updates, it’s been a great month! I’m on the verge of setting a release date. I’m just waiting on a couple of boring admin things to sort out before I can go ahead and confirm. Along with that I’ll get the steam page rolling. As you may remember from the kickstarter, I planned to deliver the stretch goals following release in a free update as to not delay the game. Well, as the…

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The Concrete Jungle Monthly Chronicle – July

Hello folks! It”s been quite a while since the last update- so I’m here to remind you that I’m alive. The last few weeks I have been busy big fixing, tweaking and polishing up the game. I’ve fixed bugs, inadvertently created new ones in the process, then fixed them. I’ve gone through each level in the 18-level story mode/campaign and made sure each is balanced and enjoyable. Along side that I’m very close to finalizing the game’s script. Next week…

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