Hi all, I’ve recorded a new video update! This one talks about the interface changes I’ve been working on recently, and how they are effectively a detective’s toolkit that allows the player to manage their case.
Hi all, it’s been another while since the last update. The game’s at a good point now where it makes more sense to show you cool stuff rather than simply write it, so here’s the first Shadows of Doubt video update! In this one, I talk about how the game’s scripted missions work with the game’s procedural world. Enjoy!