This update has been a long time coming, but it’s finally here! I’m currently prepping the mac version for release on Steam next week, along with some long-lingering bug fixes.
The mac version on Steam contains both a native version and a wine version- it’ll ask you which one you want to play on launch. The Wine version has been available for a while on storefronts like itch.io, but I’ve been waiting for a functional native version to be ready before releasing on Steam. Both versions share the same save game directory, so you can play either one without losing progress.
Because of some bug fixes relating to possible exploits, the Steam leaderboards will be reset next week.
Concrete Jungle 1.1.8 is live now on Steam, and coming to other storefronts shortly.
New Features & Changes:
-Mac version now available!
-English dialog now plays even when a different language is selected (to turn off, lower the voice volume to 0).
-AI bugs with placing towers (would sometimes try an illegal move)
-Fixed a bug where the display of the unlocked card faded before you could read it.
-Fixed a bug where the game would not maximize its window on startup.
-Missing link icon from the ‘Welfare Office’ card.
-Missing link icon from the ‘Farmers’ Market’ card.
-Missing star icon from the ‘Sculpture’ card.
-Fixed some dialog errors on levels 7, 11 and 14 when using languages other than English.
-‘Parking’ building’s extend max block size ability was being applied incorrectly, resulting in only a +1 size increase.
-The level name introduction text now scales properly with the game window.
-Some remaining text and grammatical errors.
Card & Skill Balances:
-‘Museum’ no longer duplicates cards that can duplicate other cards.
-‘Newspaper HQ’ ability now only applies to empty land or point-collecting buildings and is capped at +32 economy.