ColePowered Games Ltd.
  • Navigation
    • Shadows of Doubt
    • Concrete Jungle
    • Older Projects
    • Jobs
    • Bug Report/Support
    • Contact
  • Search Icon
Search Icon

ColePowered Games Ltd.

The Game development adventures of Cole Jefferies.

The Concrete Jungle Weekly Chronicle – Dec 28th

The Concrete Jungle Weekly Chronicle – Dec 28th

December 28, 2014 colej Comments 0 Comment

Hi all! I hope you had a great Christmas! Apologies for the slightly late update- I have been continuing work on the game throughout the holidays- it’s just been one of those few days where I’d rather work than write about working if that makes any sense! Everything is going well though. I’m hesitant to say the project is ahead of schedule as there’s still so much to do, but it’s definitely on schedule.

I’m very pleased to say there’s been some important progress on the versus mode. After spending a lot of time on it this month, I have a basic functioning AI to play against- which is already quite effective! It can’t deck build yet, which is quite a significant part of the game, but it can play nicely with the starting deck. Versus mode is exactly how I’ve envisioned it so far- it’s like city building Chess, but where you can screw each other over! It’s really exciting to get to this stage because it was the largest element of the game which was unimplemented at the time of the kickstarter campaign/preview build. I’ve said it before, but I wouldn’t be surprised if it became the game’s ‘primary’ mode. I’m certainly aiming to build a significant part of the story campaign around it. It’s a bit more thought/strategy intensive than the solo mode, so I think the two complement each other nicely.

I’m designing the AI to be interchangable with couch-multiplayer players. You can play local multiplayer with up to 4 people on 2 teams, and have any of the slots taken by AI or players. I want concrete jungle to be a game you can play sat back on your sofa in your living room with friends as well as a game you can ‘sit forward’ with on your PC.

I’m still in the process of refining the characters, although I have the final 8 finalized now. Those of you familiar with the Preview build have briefly been introduced to characters Laney and mayor Rick Selfridge. The characters will be able to acquire unique cards for their decks throughout a game, which will go towards solving the problem of something to play towards I mentioned last week. Each will be geared towards specific tactics as well, they should make things really interesting!

Lastly, and somewhat ‘least’, I’ve been revamping some old code from early in the project. It’s almost not worth mentioning, but it is time consuming, and that’s what I’ve been doing today. As the game gets more and more complex, I need the foundations to be watertight.

I haven’t been working on any new buildings this week, as I hit my month’s quota of 80 last week, so I’m having a bit of a break. Not to fear, I shall start afresh next year on some more buildings! I did cunningly hold some of my previous work back for times like these though, so here, have an Asylum:

0_0
Needs a bit more detail perhaps, but you get the idea!

See you all in the new year!

 

Twitter
Follow
Facebook
RSS

Concrete Jungle, Development Blog

Post navigation

NEXT
The Concrete Jungle Weekly Chronicle – Jan 4th
PREVIOUS
The Concrete Jungle Weekly Chronicle – Dec 20th

Leave a Reply Cancel reply

Your email address will not be published.

This site uses Akismet to reduce spam. Learn how your comment data is processed.

About

Indie Games developer, currently working on detective simulator game ‘Shadows of Doubt’. I also made Concrete Jungle.

Twitter
Facebook
Instagram
YouTube
IndieDB

Development Blog

  • Shadows of Doubt
  • Concrete Jungle

Previously on ColePowered…

  • October 2022 (1)
  • March 2022 (1)
  • December 2021 (1)
  • October 2021 (1)
  • August 2021 (1)
  • July 2021 (1)
  • June 2021 (1)
  • May 2021 (1)
  • January 2021 (1)
  • October 2020 (1)
  • July 2020 (2)
  • March 2020 (2)
  • January 2020 (1)
  • December 2019 (1)
  • November 2019 (1)
  • September 2019 (1)
  • August 2019 (1)
  • April 2019 (1)
  • March 2019 (2)
  • February 2019 (3)
  • January 2019 (1)
  • November 2018 (1)
  • October 2018 (2)
  • September 2018 (1)
  • August 2018 (1)
  • July 2018 (3)
  • June 2018 (2)
  • April 2018 (1)
  • August 2017 (1)
  • May 2017 (1)
  • March 2017 (1)
  • January 2017 (1)
  • December 2016 (1)
  • September 2016 (2)
  • August 2016 (1)
  • September 2015 (3)
  • August 2015 (1)
  • July 2015 (1)
  • June 2015 (3)
  • May 2015 (4)
  • April 2015 (4)
  • March 2015 (4)
  • February 2015 (4)
  • January 2015 (4)
  • December 2014 (5)
  • November 2014 (3)
  • October 2014 (3)
  • August 2014 (1)
  • July 2014 (1)
  • June 2014 (1)
  • May 2014 (2)
  • March 2014 (3)
  • September 2013 (2)
  • July 2013 (3)
  • June 2013 (3)
  • May 2013 (2)
  • April 2013 (4)
  • March 2013 (4)
  • January 2013 (1)
  • December 2012 (1)
  • November 2012 (2)
  • October 2012 (1)
  • August 2012 (1)
  • July 2012 (2)
  • June 2012 (2)
  • April 2012 (4)
  • March 2012 (2)
  • February 2012 (3)
  • January 2012 (3)
  • December 2011 (2)
  • November 2011 (4)
  • October 2011 (2)
© 2023   Copyright. All Rights Reserved. Designed by Freepik